Technie Collider Creator

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description:

Need fast, accurate physics?

The Technie Collider Creator lets you quickly create accurate colliders for the most awkwardly shaped objects.

Simple, Intuitive Workflow

Just select your object and start painting what you want your physics hull to contain. Add as many hulls to an object as you need to get the accuracy your game requires.

Of course, prefabs are supported!

Handles Tricky Objects

Because it's entirely user driven, tricky objects are no problem. Make robust colliders for hollow objects, spindly objects, arches and other awkward shapes easily.

Zero Overhead

No components needed in your final game - just nice accurate colliders generated in the editor for you to handle how you want.

Fully Configurable

Supports convex hulls, boxes and spheres for the best fit. Then rapidly set up your colliders with physics materials and triggers.

New Updates!

Try out our new 'Face' feature. Create solid colliders from flat faces or triangles. Great for Quads.

And just added - 'Span from Selection' and 'Generate Colliders from Selection' - intelligently and very quickly generate box colliders for multiple selected objects. Perfect for rapid collision markup in levels.

details:

This extension requires one license per seat.
Package contents88.5 KB
Total file size 88.5 KB
Number of files 35
Releases current ver. 1.9
1.9 (current)
released Sep 27, 2017
Original released Jun 17, 2016
Supported Unity versions 5.1.3 or higher
Package has been submitted using Unity 5.1.3, 5.3.6, 5.4.1, 5.5.1, and 5.6.1 to improve compatibility with the range of these versions of Unity
Support website (http://www.triangularpixels.net/cms/software/)
Publisher website (http://www.triangularpixels.com/)