TOOLS - TERRAIN
description:MegaSplat allows you to splat map up to 256 different textures onto Unity Terrains or Meshes. Unlike other splat mapping techniques, MegaSplat has a consistent shader cost regardless of how many textures you use, and can actually be more efficient than traditional techniques which only allow a few textures to be painted! Textures are blended using a height resolve, giving the transitions a natural look.
Curious about the differences between MegaSplat and MicroSplat?
Here's a brief comparison guide.
- Advanced shaders for splat mapping up to 256 different textures onto meshes, all rendered in a single pass with blazingly fast performance.
- Works with Unity Terrains or Meshes
- Easily convert texturing from any Unity Terrain to MegaSplat format, allowing you to convert terrains from landscape generation systems like Gaia, World Creator, etc.
- Direct output node for programs like Map Magic allows you to work right in MegaSplat format
details:This extension requires one license per seat.
Package contents684.3 MB
Total file size 684.3 MB
Number of files 625
Releases current ver. 1.73
released Oct 5, 2018
Original released Nov 22, 2016
Supported Unity versions 5.6.6 or higher
Package has been submitted using Unity 5.6.6.
Support website (https://forum.unity3d.com/threads/released-megasplat-a-256-texture-splat-mapping-system.441329/)
Publisher website (http://megasplat.com/)
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