Beast

VFX - SHADERS - DIRECTX-11

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description:

Beast is an advanced tessellation shader integrated into Unity's Standard shader and offering:

• Four type of tessellation:

     1) Fixed

     2) Distance Based

     3) Edge length

     4) Phong

• Supporting of lightmapping and global illumination.

• Fully compatible with Unity's post processing and image effects.

• Faster shadow caster pass with controllable tessellation LOD.

• Normal/Tangent recalculation inside domain stage (tessellation shader pass). Giving better light interaction after displace effect (especially if using no bumpmap).

If you need tessellation shader - it can be only Beast .

Have questions?

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Note, requires device with Tessellation support.

details:

Total file size 405.1 KB
Number of files 23
Releases current ver. 2018.1
2018.1 (current)
released May 4, 2018
Original released Feb 22, 2017
Supported Unity versions 5.4.0 or higher
Package has been submitted using Unity 5.4.0, 5.5.0, 5.6.0, 2017.2.0, and 2018.1.0 to improve compatibility with the range of these versions of Unity
Publisher website (https://www.facebook.com/VacuumShaders)