ShaderGraph Essentials

TOOLS - PARTICLES-EFFECTS

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description:

ShaderGraph Essentials - All-in-one performant noise node, new master nodes and features to push your shaders to a whole new level !

Now with support for 2019.1!
New feature: Toon and custom lighting nodes! (LWRP / 2019.1 / ShaderGraph 5.13+ only)
New feature: You can now specify a custom editor in your master nodes!

TLDR
ShaderGraph Essentials adds unique must-have features to ShaderGraph:
- 3 additionnal master nodes (Unlit, SimpleLit, Toon) with more parameters
- custom lighting node so you can code your own lighting using HLSL
- 30+ noises node
- generate a texture from any node in the graph

Overview
ShaderGraph Essentials is a unique bundle of nodes to complete what's already existing in ShaderGraph. Features include 2D/3D Perlin noise, Simplex, Value, fractal / turbulence / ridge variances, periodic / non-periodic variances, the ability to bake textures from any node in your graph AND a Simple Lit master node. Yes, the equivalent of the "SimpleLit" shader in LWRP ! Oh, did I mention there's also a toon lighting node ? And that you can implement your own lighting function to work in ShaderGraph ?
Include full source code, demo scenes with various effect (procedural wood, procedural normals, lava, explosion, light beam, dissolve ...).
It's also a very good start if you want to do your own master node, as you'll clearly see how I did the SimpleLit one.

details:

Package contents 2.1 MB
Total file size 2.1 MB
Number of files 127
Releases current ver. 1.0.51.0.5
Current released May 6, 2019
Original released Mar 19, 2019
Supported Unity versions 2018.3.0 or higher
Package has been submitted using Unity 2018.3.0, and 2019.1.0 to improve compatibility with the range of these versions of Unity
Support website Publisher website