VR Hand Physics (Oculus Avatar Hand Collisions)
TOOLS - PHYSICS
description: Interested in adding realistic hand collisions and physics to the Oculus Avatar hands? xa xa xaThis package will get you setup in just a few minutes with everything you need to add realistic physics to Oculus Avatar hands. xa xa xaPreviously youx27d have to import custom built hand models in order to interact with objects in your scene. Now you can leverage the Oculus Avatar hands and get the same level of physics interaction that custom built hands give. This asset is fully documented and customizable with source code included. xa xa xaPeople have used this asset to create realistic finger physics and interactions such as swiping, precise finger digit manipulations, and of course hyper-realistic hand actions!xa xa xaPlease Note: You must have imported the Oculus Integration before using this asset as it is dependent on having a LocalAvatar object in your scene in order to function.xa xa xaFor support inquires or feature requests please contact firstname.lastname@example.org.
details:Package contents 18.5 MB
Total file size 18.5 MB
Number of files 17
Releases current ver. 1.21.2
Current released Jun 25, 2019
Original released May 28, 2019
Supported Unity versions 2018.3.13 or higher
Package has been submitted using Unity 2018.3.13.
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