Forever - Endless Runner Engine

TEMPLATES - SYSTEMS

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description:

A powerful, flexible and easy to use solution for the creation of linear, procedural levels. Forever is ideal for endless runner games, procedural racing games and more.

Key Features:
- Procedural path generation
- Automatic mesh and object extrusion along the generated path
- Multithreading support for the generation process
- Works great on mobile
- Works for both 3D and 2D projects
- Easy and straightforward setup
- Offers built-in logic for traversing level paths
- Minimal programming skills required to write player behaviors
- Flexible and easily extendable functionality
- Open Source
- Level streaming feature for bigger projects


The way Forever works is by extruding and snapping together level segments. The level segments are special kinds of prefabs that are created inside the Unity editor. Use the tools you know to create the level design for each segment and let our system do the rest.


Forever is a battle-tested product and it is currently being used in the development of various projects, one being our very own

details:

Package contents 9.6 MB
Total file size 9.6 MB
Number of files 101
Releases current ver. 1.051.05
Current released May 20, 2019
Original released Mar 20, 2019
Supported Unity versions 2017.1.5 or higher
Package has been submitted using Unity 2017.1.5, 2018.3.13, and 2019.1.0 to improve compatibility with the range of these versions of Unity
Support website Publisher website