Interested in the world of 3D Animation and Character Rigging but don't know how and where to start? Then this course is for you.
Make your projects even more impressive by learning how to create high-quality, photorealistic renders with V-Ray for 3ds Max. In this hands-on, project-based course, instructor George Maestri shows how to best approach lighting, rendering, and compositin
Explore the lighting and rendering features of V-Ray for 3ds Max with this hands-on, project-based course. Instructor George Maestri explains how to generate high-quality renderings of interior scenes and environments-a necessary skill for residential and
Arnold is the high-quality rendering engine in 3ds Max. Realistic rendering is easier than ever with this brute-force Monte Carlo ray tracer. The physically based rendering in Arnold accurately simulates light in the real world, but allows you to break ph
Welcome to Characters from Concepts. A class on taking an inital concept through Zbrush and 3dsMax to a final 3D image.
In this tutorial we will focus on creating hair suitable for games. I´ll explain my workflow using 3ds max but I´m sure that this can be replicated in any 3d software. During the years I´ve tried different approaches for making hair and for now I feel lik
This course will teach complete beginners key modelling techniques in 3Ds Max | from modelling foundations to finishing your own eye catching cartoon scene.
Digital Animation Bible - Creating Professional Animation with 3ds Max, Lightwave, and Maya | English | 330 pages | McGraw-Hill/TAB Electronics; 1 edition (October 2, 2003) | 0071414940 | PDF | 5.24 Mb
Generate impressive and realistic architectural 3D renderings by learning strategies you can leverage for camera placement, modeling, finishing, and more. Find out how to take your 3D rendered scenes to the next level so that your images are engaging, int
Mechanical Creations in 3D - A Practical Look into Complex and Technical Setups for Animation & VFX | English | ISBN: 1138560499 | 2018 | 188 pages | PDF | 4 MB
Strategies for Landscape Representation - Digital and Analogue Techniques | 2017 | ISBN: 1138940984 | English | PDF | 248 pages | | 41 MB
With this 3ds max course, (useful for Redshift users with Maya, Cinema4D, etc. etc.), we´d like to give you a complete courseware with all informations, tricks and techniques to be used working with lighting, shading, rendering and look development to obt
MP4 1280x720 | Total time: 15h 07m | ENG | 1.2 GB
Are you Interested in the world of 3D Animation and Facial Rigging but don't know how and where to start? Then this course is for you.
This class is the first of it´s kind that includes the latest VRay next A-Z functions and features demonstrations - based of ChaosGroup learning materials. The scenes are professionally made so we could concentrate on what´s the most important - is the de
Have you ever wanted to do your own Visual Effects or maybe dream about working for a major VFX Studio in Hollywood? Well now you can learn all the basic skills to get you started! This course will give you the all building blocks that will allow you to s
MP4 1280x720 | Total time: 3h 22m | ENG | Project Files Included | 982 MB
This project based course has many modeling exercises that help you to increase your skills and create advanced architectural interiors. Students will create the basic bones of an interior image by following along and modeling different detail elements of
Tutsplus - An Introduction To UVMapping In 3d Studio Max Using The Unwrap UVW Modifier (ENG/RUS) | In the first part we'll look at a few ways to map many of the primitive objects found in Max, how to manually pick seams, and how to minimize texture stretc
MP4 1280x720 | Total time: 14h 38m | ENG | Project Files Included | 3.9 GB
Pluralsight - Game Environment Texturing Fundamentals (ENG/RUS) | In this course, Game Environment Texturing Fundamentals you will be texturing a game environment that consists of different materials. | Updated: Added Russian translation
With almost 5 hours of high-quality training, you’ll learn how to retopologize a full character from start to finish. We cover how to prepare your model in ZBrush, block out the most important loops and how to connect everything up. This exact method ha
All steps from start to finish are shown and explained well, so you can easily follow along - either by using the provided files or using your own character
Hello Everyone, This class is made for Beginners who want to learn how to get started with FumeFX. I will be using 3DS Max as my base Program but you can use Maya too.