Join me in discovering the powerful Mantra rendering engine inside Houdini. All you need is a free version of Houdini, and some free time to learn and go through the course.
Take a look at a Preview from the first Patreon course about Speedtree export, import and shading in Redshift for Houdini by Saul Espinosa. These same techniques apply for any other Redshift application.
This is your first hour in Houdini,I will assume you are new to Houdini FX and never opened it. Learning Houdini takes more than 2 to 4 years,this class will give you very quick look at Houdini's most common and most important tools to start using Houdini
Throughout this course we are going walk through every step of the way so it is not confusing at all. You will gain the confidence to begin building your own procedural race track tools for use inside of Unity 3d and Unreal Engine 4.
I will be covering my pipeline and process. Whether its mostly CG environments & matte paintings or more projection based matte painting work. This will consist mostly using Redshift as my 3D render engine of choice along with how I use Maya, Houdini, Mar
Videos numerated according to appearance date, organized in folders they belong to - all done for an improved learning flow.
In this online course, the viewer will learn how to create a fully procedural wooden bridge inside Houdini. This asset will be wrapped in a tool that will allow the user to create endless variations.
Get a complete insight in the art of modeling for film and video games in Houdini with this course that will take your skills to the next level now! In this 10 episode course take a closer look on how procedural modeling works and the whole process behind
This course is amazing, this is the course I wish I had when I started doing Python in Houdini and full of everything you need to know to really Master Python in Houdini.
Since the introduction of the VEX language in Houdini, it has been growing and recently it has become and essential part on the tool belt of FX TDs, Houdini Artists and everyone else that seeks to to custom tools using Houdini.
This course is about the creation of visual abstract effects in Houdini. At the same time, this course is also about Redshift for Houdini.
In this first Installment of the Procedural Props series, we are going to take a look at how to produce a fully procedural Ammo Crate. Everything from the geometry, uvs, and textures will be generated procedurally.
10+ Hours of In-Depth Training of Houdini. This tutorial will enable you up to be more competitive in your next task as an FX TD.
In Liquids I, we will learn how to make liquid simulations with the FLIP solver! Really understanding the mechanics of FLIP will be the main focus, including in-depth explanations and visual aides to effectively explain how it works. We will also build a
This training is will cover the new height field tools introduced in Houdini 16. The training comprises of 5 projects that will cover techniques to create a variety of terrains.
This product is an add-on to the Volumetrics in Houdini and Octane training. These series of videos will show you how to render a variety of volumetric effects in Mantra but they will not cover how to build the volumes. That section is covered in the main
Use Houdini and create amazing effects for film | Duration 8 Weeks | Project Files Included | MP4
In these tutorial series, we will be creating procedural lake houses in Houdini all the way from generating the main silhouette to creating the final shaders and placing set dressing.
This video based Houdini 17 direct modeling course teaches you the basic tools you will need to create 3D models in this software.
Welcome to Applied Houdini Volumes II - Simulation! In this lesson we´re going to talk about how to make realistic, production quality smoke while creating the result you see here. By exploring many of the microsolvers that make up the main Pyro solver, w
AVI 1920x1080 | Total time: 1h 57m | ENG | Project Files Included | 2.7 GB
This course comes with a FREE Speed Tree modelling course worth £14.99! `Create An African Acacia Tree in Speed Tree´. You will learn how to create an African Acacia tree from scratch.
Over the course of the training we shall cover a variety of topics such as, polygonal modeling, procedural modeling, terrain building using heightfields, modeling vegetation, modeling using VDB, detailed instancing, learning how to simulate smoke in Houdi
An example, how we can create an explosion with particles system in Houdini 17. Also, will simulate a dust wave. As an option, create a multiple explosions using wedge. And at the end, besides the mantra render, I`ll show you how to export information for