Video (Old Version 0.0)
This is a circular indoor dome environment, which can be used as a platform for showcasing and rendering your unique one-off assets such as luxury vehicles, hero trees, monster/demon models, character models, architecture props, etc.
Think of it as a background stage to show off your work in Unreal Engine.
To use the assets, make sure they are located at position 0,0,0. Duplicate & Rotate the assets by angle of 15/30 deg to get your circular shape. Some of the static meshes are combined with spot-lights and point lights and turned into Blueprints for ease of use.